Welcome to my profile. I make games and gamedev related things from scratch using the Rust programming language.
blit | Blit sprites on a buffer with a mask |
distance-field | Generate distance fields for pseudo-vector rendering |
const-tweaker | Tweak const variables live from a web GUI |
iltcme | Inverse Laplace transform |
rotsprite | Rotate sprites using the rotsprite algorithm |
specs-blit | 2D sprite rendering extension for Specs ECS |
spiral | Iterate over a 2D structure in a spiral pattern |
sprite-gen | Procedurally generate pixel sprites |
usfx | Realtime procedurally generated sound effects |